Kazuhisa Hashimoto
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was a Japanese
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
, best known for having created the
Konami Code The Konami Code ( ja, コナミコマンド, ''Konami Komando'', "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives code, is a cheat code that appears in many Konami video games, as well as some non-Konam ...
, a
cheat code Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by ...
used in numerous video games typically granting the player extra
lives Lives may refer to: * The plural form of a ''life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * '' Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous m ...
or other benefits, and which has become often used as an
Easter egg Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian feast of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are common during the season of Eastertide (Easter season). The oldest tr ...
in popular culture.


Career

Hashimoto joined
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
along with several other recent college graduates in 1981. At the time, Konami was focused on coin-operated (coin-op) products such as medal games, and Hashimoto started by helping to develop the circuit boards for these games. Konami expanded over the next few years into
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
s with successful games like ''
Scramble Scramble, Scrambled, or Scrambling may refer to: Arts, entertainment, and media Games * ''Scramble'' (video game), a 1981 arcade game Music Albums * ''Scramble'' (album), an album by Atlanta-based band the Coathangers * ''Scrambles'' (album) ...
'' and '' Super Cobra'', and later into bringing these games into versions for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
(NES). According to Hashimoto, the company's focus at the time still remained the coin-op machines, with experienced staff assigned to that area of the business. The newer hires were pushed off onto development of the video game side of Konami with little formal training or instruction. Once the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
(SNES) had arrived in 1990, Konami had brought in experienced video game developers and helped establish more rigor to the development process. One of the first NES games Hashimoto worked on was the conversion of ''
Track & Field Track and field is a sport that includes athletic contests based on running, jumping, and throwing skills. The name is derived from where the sport takes place, a running track and a grass field for the throwing and some of the jumping events ...
'', a project that took six months between himself and another programmer. He later came back to the game to help design a special controller to use for the game as players reported it painful to use the standard NES controller. ''
Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scr ...
'' was also a port of an arcade game they were ordered to make, which took Hashimoto and three others less than six months to complete. Other games Hashimoto had developed at Konami included ''
The Goonies ''The Goonies'' is a 1985 American adventure comedy film co-produced and directed by Richard Donner from a screenplay by Chris Columbus, based on a story by Steven Spielberg. In the film, kids who live in the "Goon Docks" neighborhood of Astori ...
'' for NES, and ''The Legend of the Mystical Ninja''. Hashimoto continued to work at Konami through the rest of his life and has credits on at least nine games. Among other titles he worked on included the ''International Superstar Soccer'' series. He was also the executive vice president of Star Online. Hashimoto died on February 25, 2020, as reported by both Konami and by Hashimoto's friend Yuji Takenouchi.


Konami Code

Hashimoto is most widely recognized as the creator of the Konami Code. Hashimoto had inadvertently created it while bringing the arcade version of ''Gradius'' to the NES in 1986. Hashimoto knew the arcade version of the game was hard and he would likely not finish it, so he added a sequence of button presses that he could easily remember that gave the ship he controlled in the game the full range of power-ups so that he could easily complete the game for in-house testing purposes. He had intended to remove the programming code for that sequence before the game was shipped, but the game had shipped with the code included. Some players of ''Gradius'' had discovered Hashimoto's sequence and reported it back to Konami, and it became popular to use Hashimoto's sequence in future Konami titles by other developers. Larger public awareness of this Konami code came with the worldwide popularity of ''Contra (video game), Contra'' in 1988, in which entering the code gave the player additional lives. Since then, the Konami code is not only used across other video games from other developers and publishers in similar manners, but as Easter egg (media), Easter eggs in other forms of media.


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External links

* {{DEFAULTSORT:Hashimoto, Kazuhisa 1958 births 2020 deaths Japanese video game designers Japanese video game programmers Konami people